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Recwars: A Speculation
Posted: Tue Jan 01, 2008 2:11 pm
by Aurangzeb Khan
Copied from the MRWS
You were to make a formula for when and how a recwar destorys itself I think it would go a little like this:
Immaturity + Narrative Incoherence (Over Time) + Risk to Invested Emotional Capital + Blurring of parameters of Recwar Simulation and Routine Political Simulation (Over Time) = Recwar Implosion
Now if only I could quantify it and work out a time scale. Another think to explore is whether the existance of a rule set and or arbitration service has any impact on the rate of implosion. Personally I think it will remain constant - that most recwars fall apart after the second or third week.
Re: Recwars: A Speculation
Posted: Tue Jan 01, 2008 9:42 pm
by Gman Russell
Makes sense. Hmm...
Re: Recwars: A Speculation
Posted: Wed Jan 02, 2008 4:08 am
by Scott of Hyperborea
[(Immaturity) + (Incoherence * Time) + (Risk to Invested Emotional Capital) + (Blurring * Time) + (Posts by Troy Thompson^2) + (Superweapons) + (Imbalance in strength) + (Talking Animals)+(Disagreement about simulation depth)] / [(Level of Organization) + (Skill of Judges) + (Activity^2)]...plus a constant!
Re: Recwars: A Speculation
Posted: Wed Jan 02, 2008 3:48 pm
by Jacobus Loki
Hey, I left the ray-guns at home! (Most of them, anyway....

Re: Recwars: A Speculation
Posted: Wed Jan 02, 2008 4:01 pm
by Aurangzeb Khan
Could I borrow one - there seems to be a giant robot running amok.

Re: Recwars: A Speculation
Posted: Wed Jan 02, 2008 4:36 pm
by Jacobus Loki
You can BUY one.
Tell you what, here's my sales sample. DSSI Mark VII. Needs a charge, but works off of 120/240V, single or three-phase. Works on most things in this reality, but for the flying squids of the 10/0 World Line, well they need a full charge to fry well.
If you like it, they are a medium-small bag of gold each. With an order for 12, I'll throw in the sample.
Re: Recwars: A Speculation
Posted: Wed Jan 02, 2008 10:00 pm
by Liam conToketi
Scott of Hyperborea wrote:...plus a constant!
Though long and meticulous calculations, I've found that constant to equal 42....

Re: Recwars: A Speculation
Posted: Wed Jan 02, 2008 10:21 pm
by hypatias mom
Naturally--the universal answer to all problems.
Re: Recwars: A Speculation
Posted: Thu Jan 03, 2008 12:19 pm
by Gman Russell
Ugh.
Re: Recwars: A Speculation
Posted: Thu Jan 03, 2008 12:27 pm
by andelarion
Don't blaspheme!
Re: Recwars: A Speculation
Posted: Thu Jan 03, 2008 1:06 pm
by Gman Russell
Ugh squared.
Re: Recwars: A Speculation
Posted: Thu Jan 03, 2008 1:09 pm
by andelarion
Never mind, I'm not a Cedrist anyway

Re: Recwars: A Speculation
Posted: Thu Jan 03, 2008 1:58 pm
by Gman Russell
You should be. It's a fine religion.

Re: Recwars: A Speculation
Posted: Sat Jan 05, 2008 3:30 am
by Kaiser Mors V
Back on topic... Yes... that sounds about right for how and why they implode... that's why I am advocating low tech recwars with little to no magic, and the leader, at least in Shireroth ones, making a plan for the outcome...
And why I think I now how a role for the MoMA...
Re: Recwars: A Speculation
Posted: Sat Jan 05, 2008 9:11 pm
by Andreas the Wise
Oh, low tech recwars ... that's a different matter. All in favour of that ...