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Event Generator v 3.3
Posted: Tue May 04, 2010 10:44 am
by Scott of Hyperborea
With thanks to Andreas the Wise for inspiration and Osmose for programming:
Events Generator v 3.3
Reload as many times as you want for new events.
Re: Event Generator v 3.3
Posted: Tue May 04, 2010 10:53 am
by Kaiser Mors VI
We have congressmen? and a Jesus?
Re: Event Generator v 3.3
Posted: Tue May 04, 2010 11:16 am
by Jesus!
You question my existence?!
Re: Event Generator v 3.3
Posted: Tue May 04, 2010 11:32 am
by Kaiser Mors VI
So yeah.. fun little program I suppose. But going back to the beginning.... What's the point?
Re: Event Generator v 3.3
Posted: Tue May 04, 2010 1:34 pm
by Andreas the Wise
It'll have more of a point when it gives you coherent, recordable events. So, say you got an event which was "Pirate attack on Gong Li", then the Imperial Navy/Dutch/appropriate person can respond to it. It provides an event which we could have brought up ourselves, but often don't have the energy to (it's easier to respond than create); and (at least in my vision) provides it in a way the rest of the community knows about it to, so you have to respond.
Re: Event Generator v 3.3
Posted: Tue May 04, 2010 2:18 pm
by Scott of Hyperborea
Yeah, sorry to steal your fun, Andreas. I only did it because mine amused me but is probably useless for actual simulation and so is unlikely to compete with yours. Hope you don't mind.
Re: Event Generator v 3.3
Posted: Tue May 04, 2010 5:13 pm
by Andreas the Wise
Don’t worry Scott

Yours is certainly amusing, I just hope people don’t get bored of the idea by the time I actually have free time for programming
