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Items (help!)

Posted: Wed Jul 01, 2009 4:11 am
by Jonas
I'm looking for names and the consequences for items. It's for the Kildarian Time War-RPG game I'm making. I have started working again, and hope to finish a decent part of it this holiday.

Re: Items (help!)

Posted: Thu Aug 06, 2009 10:05 am
by Jonas
I repeat my question: I'm looking after (Shirerithian) items to use in the game. It would make my work a lot easier. :document

Re: Items (help!)

Posted: Thu Aug 06, 2009 1:41 pm
by Andreas the Wise
Define: Items.

Re: Items (help!)

Posted: Thu Aug 06, 2009 3:41 pm
by Jonas
Andreas the Wise wrote:Define: Items.
Potions for example. But a bit more original name. :angel

Re: Items (help!)

Posted: Mon Aug 10, 2009 1:31 am
by Jonas
And what would be more then welcome is some proposals of shops and buildings there has to be in the cities. Blackrock Nua for example, it's still empty in comparison to its seize.

Re: Items (help!)

Posted: Tue Aug 25, 2009 1:20 pm
by Harvey Steffke
Jonas wrote:
Andreas the Wise wrote:Define: Items.
Potions for example. But a bit more original name. :angel
No more original name exists. You'll find that, if you stay in game making long enough, very very little source material exists. Maybe there is some information about the big stuff, like the gods of Shireroth or some of the most famous weapons, but when you get down into the little gritty details of naming things like potions or figuring out which cities have what important landmarks, sooner or later you have to just make things up.

Be as creative as you can be, because nobody else is going to do it for you.