Blessings and Banes are attributes your character takes upon character creation that further define your character beyond the stats. Things like "Blind" or "Deaf" are Banes, while stuff like "Direction Sense" or "Jack-of-all-Trades" are Blessings.
More on this after I brainstorm.
Blessings and Banes
- Kaiseress Semisa I
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Blessings and Banes
Da mihi castitatem et continentiam, sed noli modo. --St. Augustine
- Kaiseress Semisa I
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This is what I've got so far:
- Gift of Gab
- Jack of all Trades
- Eagle's Eyes
- Colorblind
- Blind
- Deaf
- Mute
- Handy
- Imposing
- Spirit Tongue
- Technological Adept
- Scientific Adept
- Magical Adept
- Willful
- Paranoia
- Athlete
- Addict
- Cursed Item
- Inheritance
- Berserker
- Fugue
- Night Vision
- Direction Sense
- Blessed
- Cursed
- Time Sense
- Eidetic Memory
- Forgetful
- Born to Nobility
- Long-Lived
- Short-Lived
- Idiot-Savant
- Pack Rat
- Young
- Old
- Short
- Tall
- Totem
- Onespell Mage
- Ever-Changing Spell
- Ambidextrous
- Artistically Inclined
- Green Thumb
- Poor
- Independently Wealthy
- Landowner
- Well-Endowed
- Plagued
- Haunted
- Foreigner
- Tough
- Magic-Resistant
Da mihi castitatem et continentiam, sed noli modo. --St. Augustine
- AngelGuardian93
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- Fax Celestis
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- AngelGuardian93
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- Fax Celestis
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The one running the game could theoretically grant you new blessings or banes dependent on what happens during the game.
Another possibility is assigning a point-value to each blessing and bane, and requiring that the numbers equate (or be tilted towards banes). That would be more modular, and would allow us to make 0-point blessings/banes (just little things that one could take to personalize a character).
Another possibility is assigning a point-value to each blessing and bane, and requiring that the numbers equate (or be tilted towards banes). That would be more modular, and would allow us to make 0-point blessings/banes (just little things that one could take to personalize a character).
- AngelGuardian93
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