Mythological History of the Isles

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The Mythological History of the Isles is the traditional oral account of the origins of the islands of Amity, Mirioth, Amity and So-Sara prior to the advent of Babkhan rule in 1636 AN. Hopelessly garbled, the history has been suppressed, the surviving texts burnt along with the bards who could recite the lore from memory.




In order to give his most active citizen a reward for his activity, Gryphon created the Barony of Amity and Mirioth for Greg Russell in Yardistan. The Barony was Yardistan's first. It also absorbed the former Duchy of Straylight, making it into a barony as well. Mirioth, Amity and So-Sara is currently a county in the Holy Lands of Shireroth, a barony in the Duchy of Yardistan.

(Straylight has since been re-established as a Duchy.)

The isles of Mirioth, Amity, and So-Sara are a tropical gothic paradise and the brainchild of Greg Russell. Amity has been home to technological advancement in micronations since the foundation of JASO. Notable events in its history include the Amity Crisis, when the Flying Islands of Jasonia and Shireroth nearly got into a war.

Amity also has had the unfortunate luck of being somewhere where the Babkhans like to direct their aggression, one such instance featured a convoluted plot whereby Ardashir Khan stole a flying island and unleashed chemical weapons on the island as punishment for Greg Russell's opposition to his conduct in Elwynn.

Origins and Etymology

Amity's geography actually pre-dates the MCS and goes back to the Golden Age of Jasonia and before. It was first created by Erik Metzler as the site of the Jasonian space program, JASO. Later, Jasonia and Shireroth came to the brink of war over it. Although it was not on the very earliest MCS maps, it was added by Series 1 south of Shireroth, which by this time had already firmly established its control. Rumors that Amity Island was named after Amity Island from Jaws appear to be unfounded.

Amity has always been Shirerithian, at least during the era of the MCS. It was the center of the Jasonian (and later Shirerithian) aerospace industries and had several launch pads and testing facilities on it. Politically, it is part of the Duchy of Yardistan in Shireroth, and its traditional count was Greg Russell.

Mirioth was a project of Erik Metzler's, beginning probably as early as mid-2000. During some periods, it had its own forum, although it was never an independent country. When the MCS created its Series One maps, Mirioth was added as an island near Amity.

Mirioth has been Shirerithian from the beginning of time until the present day. It is considered the Holy Land for BO0O/\/\ists/Cedrists, and Shireroth's main BO0O/\/\ist temple is located there. Mirioth has always been part of the Duchy of Yardistan, and is now a major part of the Barony of the Holy Lands of Shireroth.

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Welcome to So-Sara,

The Land of Horses, situated amongst the Khaz Modan Isles along the Khazar Gulf. We are a small and remote county of the Imperial Republic of Shireroth, a vast empire that stretches across Micras. The Isle of So-Sara, the largest of the Khaz Modanian Chain, is the seat of the county and home to the granite-walled city of Sara-Nyl. Although our islands are sparsed with rugged mountains, our people, the So'saranin, work and live here, and train to ride as warriors on the horses that also make their home amid the wildlands and forests. From the southerly stronghold of Dracoheim with its sentinel namesake dragons guarding the pillared harbour, to the western isle-tribes of Thanidor and their strange majiks of unknown origin, to the eastern trade metropolis of Zy-Rodun, with its great gryphon-riders and minarets of glistening marble, to the vast capital of Sara-Nyl itself in the north, the great grey citadels of granite standing vigilant against the backdrop of Mount Xoran upon whose terraced hills the Knights of So-Sara march proudly, the entire county stretches across Khaz Modan. The Sun Throne of Sara-Nyl is where the Count rules these picturesque lands from, situated amid the Palace of the Three Stars. In these lands, the Count is revered as a King and a Warrior, even if he is respectfully subordinate to the Baron of Amity & Mirioth, the Duke of Yardistan and His Imperial Majesty, the Kaiser of Shireroth. Please take the time to review the rest of our tomes, and feel free to visit us at any time.


Military History

County MASS has no official military, but can call upon Mirioth's Gendarmerie in times of need for defense or short-term offense. County MASS also operates several high schools that emphasize a military education. A common phrase among the serfs is, “Freedom through war.” It has long been a practice in Yardistan, that any serf who joins the military and serves for twenty years, may retire from the service as a freeman. The county government pays a compensation fee to his lord to 'free' him from serfdom, but if the serf ever leaves the military before his twenty years are up, he goes right back to his former lord.

All male citizens, except for the nobility, must also register for the draft when they turn eighteen. If a draft is ever instituted, they may get out of it by paying a fee, but generally only the wealthy may buy their way out of it.

The Beginning of Yardistan

Since it's creation by Erik Mortis and Stjepan Aracic, it has been a place of general insanity and political instability. It was first noted as an official body on 11 April, 2001, when the Hegemony of Alexandros annexed it. Prior to that, it was simply Erik running around and taking stuff from the former Flying Islands of Jasonia. Stjepan came to visit, and when Erik asked him if he had anything to donate, Stjepan gave up several square inches of his back yard. Accordingly, the territory became known as "Yardistan", and Stjepan was appointed as its governor. As he was co-founder of Istvanistan, his influence caused pieces of it's more unusual culture to be absorbed. Meanwhile, the famous Yardistani Annexation Corps was created by Erik, and under its name began stealing things in the name of the newly created territory.

Soon after, The Color Rebellion started in response to the color layout on the Alexandros message board. It was the first Yardistani Rebellion to take place, but it basically ended when it was discovered that Erik was controlling the militaries on both sides of the conflict. This event sparked the tradition of nonsensical rioting that Yardistan became known for.

Nick the Yardistani

Stjepan became less active over time. A newer micronationalist called Nick the Yardistani, who had recently been annexed by the YAC, became active in Alexandros and saw the empty territory in which he resided as an opportunity to find his way in his new hobby. He asked Kaiser Metzler I for permission to control the territory, and it was granted, assuming that Stjepan would still be the owner.

Under Nick's rule, the area quickly became a controlled anarchy. As there was no formal law in Yardistan, he was considered to be the Anarch of Yardistan. Yardistan's culture began to develop in this period, in spite of the fact that it had on average one citizen.

It was also Nick who started the Whit Rebellion in The Republic of Tymaria in response to Joe Whit's mockery of the YAC. The rebellion brought about great turmoil in the nation which had just begun to settle down. The result of the rebellion was Yardistan's completely taking over Shireroth, the only time it has ever successfully done so. It also nearly resulted in Nick and Erik being kicked out of Tymaria. This state did not last long, and Erik soon seized power back from Nick and returned Shireroth to its rightful place.

Nick the Yardistani later changed his name to Gryphon Avocatio.

Notable Yardistanis

Two Kaisers have hailed from the island duchy, Kaiser Alejian I (Greg Russell) and Kaiser Wylþeow I (Gryphon Avocatio). Kaiser Los III (Scott Alexander) can also be counted, though not originally from Yardistan.

Other former residents include Ari Rahikkala, Carl Jackson, and Stjepan Aracic.

Old Dukes, Dudes, Anarchs, and Governors of Yardistan

(In no particular order, a work in progress)

Historical Websites

Yardistan, while never as huge as it liked to pretend it was, created a number of websites that by some mystery managed to survive to this day. Many of these were created in its heyday and, though irreparably out of date, still serve some historical interest.

  • Yardistani ezboard - Back in the days when the only way to be a Micronation was to be on ezboards, Gryphon created this one in order to give Yardistan more of a semblance of being independent and to have a board he could be administrator of.
  • Yardweb - The ancient website of Yardistan. Some of this poorly constructed website still refers to Tymaria as being the 'host nation'. It was probably abandoned some time in 2002.
  • Yardistani Webpage - What looks to be a page about Yardistan, probably part of a greater website.

See Also: Yardistani, Rantsilastan