Page 1 of 1

List of problems to deal with later

Posted: Sat Aug 13, 2005 10:24 pm
by Kaiser Los III
*Blockades*Carrier groups

Re: List of problems to deal with later

Posted: Sun Aug 14, 2005 2:45 am
by Osman Shahanshah
Unit size limits vs Quality/Quantity inverse ratiosCommand delegationHolding Forces

Re: List of problems to deal with later

Posted: Sun Aug 14, 2005 7:27 am
by extreme007
Directly jumping to the battle from your base, without an explanation on how you got there....Multiple threads Discover, Invent, Theories, Experiment,Advance Science,Advance Extremism,(in Karnali, Republic of)

Re: List of problems to deal with later

Posted: Mon Aug 15, 2005 11:48 am
by Kaiser Los III
Okay, I just realized that I can make little two words notes to myself and know what I'm talking about but everyone else's leave me really confused. By blockades, I meant the stuff I'm talking about on the thread with extreme, and by carrier groups I meant the confusion on whether it's allowed to have a full carrier plus escort plus planes. Ardy, what do you mean by "command delegation" and "holding forces"?

Re: List of problems to deal with later

Posted: Mon Aug 22, 2005 1:42 am
by Kaiser Los III
Should cruise missiles be allowed?Clarify that units can't regenerate.Clarify that stars can be given for OOC stuff.

Re: List of problems to deal with later

Posted: Mon Aug 22, 2005 7:50 am
by Osman Shahanshah
"Clarify that stars can be given for OOC stuff."In what sense can stars be given for out of character 'stuff'?

Re: List of problems to deal with later

Posted: Mon Aug 22, 2005 7:56 am
by extreme007
i believe he's refering to the things like posting details about your aircrafts/weapons etec.... like what erik did for his aircraft Discover, Invent, Theories, Experiment,Advance Science,Advance Extremism,(in Karnali, Republic of)

Re: List of problems to deal with later

Posted: Mon Aug 22, 2005 10:03 am
by Osman Shahanshah
Well that sort of technical detail really should be included in the 'in-character' narrative to merit a star in my opinion.

Re: List of problems to deal with later

Posted: Thu Aug 25, 2005 2:13 pm
by Zirandorthel
Maps of battlefields should be compiled to give clarity to battles.Perhaps a set thread for each battle "region" would solve the multiple thread issue. Wil Nider to the HyperboreansEoin to the restZirandorthel to the ages

Re: List of problems to deal with later

Posted: Thu Aug 25, 2005 4:03 pm
by extreme007
problem with separate threads for separate sides of battle creates problems for units(people) who have the ability or are fighting in two or more regions!like air units for example... or navy... Discover, Invent, Theories, Experiment,Advance Science,Advance Extremism,(in Karnali, Republic of)

Re: List of problems to deal with later

Posted: Thu Oct 13, 2005 3:35 pm
by Bill3000
- There should be stricter laws on who and who cannot join the war. Those who join the war should understand the reasoning and background behind it. (Note that this is not a matter of being fair, but a matter of the sense of the war.)- Clarifications in the charter about the goal of SNARL.- Have the unit thread for new units only - not discussion.- Rules related to the judges.- Posts should have reasons as to why they are attacking something. Bill Dusch - Archon of SoloralismCitizen of ShirerothProud to be Apollonianvar txtList = new Array()txtList[txtList.length]="'Whoa! You're in...college now? You got...older! I guess that's what happens when time passes, but still...' - Scott Siskind";txtList[txtList.length]="'The Hindenburg Uncertainty Principle, by contrast states that before you get on a blimp, you can never be certain whether it's going to catch on fire or not' - Scott Siskind";txtList[txtList.length]="'We.....are.....not....FANTASY!>?!POE' - Scott Siskind, on hearing Bill Dusch say that Shireroth's theme is percieved to be Fiction-Fantasy based";txtList[txtList.length]="'me to. well almost, we have to worship the living god, Bill3000.' - Hubert";txtList[txtList.length]="'Y'know what? I am never going to get out of micronations. I think I need to be assassinated or something.' - Jason Steffke";txtList[txtList.length]="'Bill, you are STILL young and stupid.' - Jason Steffke, Control of Destiny 1";txtList[txtList.length]="'I think we've gotta promote you. You now have slightly more diplomatic skills than a random rock.' - Sirithil nos Feanor, to Bill Dusch";txtList[txtList.length]="'Wow. I'm this close to admitting you're no longer young and stupid.' - Scott Siskind, to Bill";txtList[txtList.length]="'ow! I've been thrwappen! Now I have a sudden urge to enter politics...' - Gryphon the Pure, after being hit by a shard of Pure Mischief";txtList[txtList.length]="'I could probably date Hypatia's Mom. Now THAT'S scary.' - Ryan Caruso"; j=parseInt(Math.random()*txtList.length);j=(isNaN(j))?0:j;document.write(txtList[j]);Edited by: Bill3000 at: 10/13/05 16:38

Re: List of problems to deal with later

Posted: Thu Oct 13, 2005 4:18 pm
by osmose1000
-There should be a "Non-Major Recwars" forum where people can recwar without having a giant forum made, so as to encourage the use of smaller recwars and break in SNARL a bit more. They call it a signature, but no one ever signs their posts...

Re: List of problems to deal with later

Posted: Fri Oct 14, 2005 6:09 am
by King of Gotzborg
Or have SNARL sponsored wars which are hosted in other nations. Basically just using the SNARL charter as a basis to run.ACII